Digitizing education content and learning processes has  changed the way students learn and interact during classroom sessions, according to Technavio’s report, “Classroom Wearables Technology Market in the U.S., 2016-2020”.

So classrooms emphasize collaborative learning and visual learning, says Technavio analyst, Jhansi, Mary J.

Using wearable technology will significantly increase student engagement levels and improve content absorption abilities.

And K12 educators believe that by using these devices, they can effectively monitor potential health issues arising from obesity and even attempt to arrest them by designing suitable physical education initiatives.

BYOD will also increase demand for wearables in classrooms driving up significant curricular changes.

Potential applications of wearables in K12 classrooms are:

  • Virtual reality and augmented reality learning deceives that enable virtual learning.\, and also document videos from a student and faculty perspective.
  • smart watches to share information and alerts.
  • fitness bands in hopes or producing healthy eating habits and physical education activities.
  • headbands like Muse which track brain sensing activities, including each student’s response to a particular classroom session.

The most important advantage of using wearable tech in  the classroom will be flexible access to education content and amplifying learning processes.

With mass adoption and the right PD initiatives for faculty within the  next three to five years, says Jhansa, Mary J. educators could identify wearables and map them to integrate into respective subjects and learning models in K12 classrooms avross the nation.